Xtandi Park

Designed and built a fully immersive 3D environment for XTANDI, transforming pharmaceutical education into an interactive virtual park experience.

Outcome

The final interactive experience provided a visually distinctive platform for product education, offering users a more engaging and intuitive way to explore key information about XTANDI. The project demonstrated how environmental storytelling can elevate pharmaceutical communication beyond static content.

Role

Motion Designer

Type

3D Animation

Date

March 2022

Tools

Cinema 4D, Octane, Photoshop, After Effects, Forester

Challenge

XTANDI required a more engaging way to communicate key product information within a digital setting. Rather than relying on static educational materials, the objective was to create an interactive 360° web experience that allowed users to explore and discover information organically.

The challenge was to balance medical clarity with an inviting, navigable environment ensuring the experience felt cohesive with the broader campaign while remaining technically performant for web delivery.

Role

In collaboration with the team at Wunderman Thompson, I:

  • Built the complete 3D park environment

  • Designed terrain, vegetation, water, and signage systems

  • Implemented animated wind physics for environmental realism

  • Created a faux doctor’s office waiting room aligned with campaign visuals

  • Ensured spatial cohesion across the interactive zones

Approach

Rather than treating the park as a backdrop, I approached it as an information architecture system embedded within a physical space.

Each zone within the park corresponded to a key messaging pillar, allowing users to:

  • Navigate freely

  • Associate content with environmental landmarks

  • Absorb complex information through spatial storytelling

The goal was to transform product education into an exploratory experience.

Process

Using Cinema 4D and Octane, I:

  • Modeled and textured the terrain, trees, water features, and structural elements

  • Designed modular environmental components for scalable scene construction

  • Implemented animated wind physics to introduce subtle realism

  • Structured the scene to optimize for interactive 360° viewing

The waiting room environment was designed to visually align with the broader campaign language, creating continuity between immersive and traditional brand touchpoints.

Reflection

This project reinforced the value of spatial thinking in digital communication. By embedding structured information within a navigable environment, design becomes both educational framework and experiential system.